Thursday, May 1, 2008

MMORPGs Saga

MMORPG - We are sure many are into it, and most tend to play at least once/one MMOG in their lifetime!
To play most of these games, users must actually pay a recurring monthly fee ranging from ten to twenty dollars. The genre of Massively Multiplayer is becoming more prevalent than ever...so what makes people 'hooked' to the game and invest large amount of their time into it?
In a MMORPG, the entire group one interacting is primarily comprised of real people, hooked up to the game via the Internet, and few if any would be controlled by the game's server. In other words, other than the 'skills level' they are trying to build their character in a game, they form community (by inviting friends to join their group).
So, here's the catch - the drawing and appealing factor is the community - what really MMORPGs are about, and is obviously the only thing offered to keep the gamers that cannot be obtained in a better form elsewhere. Afterall, no man is an island.
The amazing attachment to the character created and the community bonding is undeniably attractive to keep having one to get into the game. With emergence of so many MMOGs since War Craft times, many may even have a hard time deciding which one to jumpstart. We see an interesting trend due to the increased demands in MMOGs: a shift of customers from making an eikon of themselves to making eikon of their MMOG characters! Cool!! :-)
Well, games is a MUST for everyone (to break away from the life stress and put us back into sanity)...as long as we play with care and healthy self without the sacrifice of our time, sleep, work, play, other hobbies and socialisation and interaction. Okie, afterall, we are living in a realistic rather than a virtual world.

P/S:

  • MMOGs stands for Massive Multiplayer Online Game &
  • MMOPGs stands for Massive Multiplayer Online Role Playing Games

(Disclaimer: Above is purely Eikon Team's views...please do not 'quote' and 'unquote' us. *wink*)

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